Though be it a long time since the last update, things have been written:
- New targetting method: None. That is, enemy units are automatically selected now. No more requisite constant boxing.
- New enemy panel: Shows health/morale of all enemies, and allows using the new:
- Focus ability: Used on targets to increase the chances your units will attack the focused target, and units will always target their focus with special attacks.
- New commander ability: Consonance: Allows nearby units to share health, healing nearby hurt units at the cost of their own health and morale. Certain types of units modify the effectiveness of this effect.
- New data parsing abilities: New entity creation summons, new AoEs, Group-Buff.
- Fixes to proximity auras, general fixes to piles of actions.
- A couple boss enemies. :p
I bet there's more; it's funner now.
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